Universe.Physics.BulletSPlugin.BSAPITemplate.CreateSliderConstraint C# (CSharp) Method

CreateSliderConstraint() public abstract method

public abstract CreateSliderConstraint ( BulletWorld world, BulletBody obj1, BulletBody obj2, System.Vector3 frameInAloc, Quaternion frameInArot, System.Vector3 frameInBloc, Quaternion frameInBrot, bool useLinearReferenceFrameA, bool disableCollisionsBetweenLinkedBodies ) : BulletConstraint
world BulletWorld
obj1 BulletBody
obj2 BulletBody
frameInAloc System.Vector3
frameInArot Quaternion
frameInBloc System.Vector3
frameInBrot Quaternion
useLinearReferenceFrameA bool
disableCollisionsBetweenLinkedBodies bool
return BulletConstraint
        public abstract BulletConstraint CreateSliderConstraint(BulletWorld world, BulletBody obj1, BulletBody obj2,
            Vector3 frameInAloc, Quaternion frameInArot,
            Vector3 frameInBloc, Quaternion frameInBrot,
            bool useLinearReferenceFrameA, bool disableCollisionsBetweenLinkedBodies);
BSAPITemplate