UnityTest.IntegrationTestsRunnerWindow.OnHierarchyWindowItemDraw C# (CSharp) Method

OnHierarchyWindowItemDraw() public static method

public static OnHierarchyWindowItemDraw ( int id, Rect rect ) : void
id int
rect UnityEngine.Rect
return void
        public static void OnHierarchyWindowItemDraw(int id, Rect rect)
        {
            var o = EditorUtility.InstanceIDToObject(id);
            if (o is GameObject)
            {
                var go = o as GameObject;

                if (Event.current.type == EventType.MouseDown
                    && Event.current.button == 0
                    && rect.Contains(Event.current.mousePosition))
                {
                    var temp = go.transform;
                    while (temp != null)
                    {
                        var c = temp.GetComponent<TestComponent>();
                        if (c != null) break;
                        temp = temp.parent;
                    }
                    if (temp != null) SelectInHierarchy(temp.gameObject);
                }
            }
        }