public void OnEnable()
{
#if UNITY_5_3_OR_NEWER
titleContent = new GUIContent("Integration Tests");
#else
title = "Integration Tests";
#endif
s_Instance = this;
m_Settings = ProjectSettingsBase.Load<IntegrationTestsRunnerSettings>();
m_FilterSettings = new TestFilterSettings("UnityTest.IntegrationTestsRunnerWindow");
InitBackgroundRunners();
if (!EditorApplication.isPlayingOrWillChangePlaymode && !m_ReadyToRun) RebuildTestList();
}