private AddHost ( |
||
topology | ||
return | int |
public static int AddHost(HostTopology topology)
{
string ip = null;
int port = 0;
return AddHost(topology, port, ip);
}
public override void StartServer() { if (NetworkManager.Get().enableLogging) { Debug.Log("Transport Start Server"); } HostTopology topology = new HostTopology(GetConfig(), MaxConnections); if (SupportWebsocket) { int websocketHostID = Unet.AddWebsocketHost(topology, ServerWebsocketListenPort); } int normalHostID = Unet.AddHost(topology, ServerListenPort); }