UnityEditor.TreeViewDataSource.InsertFakeItem C# (CSharp) Method

InsertFakeItem() public method

public InsertFakeItem ( int id, int parentID, string name, Texture2D icon ) : void
id int
parentID int
name string
icon UnityEngine.Texture2D
return void
        public virtual void InsertFakeItem(int id, int parentID, string name, Texture2D icon)
        {
            Debug.LogError("InsertFakeItem missing implementation");
        }