public SubModuleUI ( |
||
owner | ||
o | ||
displayName | string | |
return | System |
public SubModuleUI(ParticleSystemUI owner, SerializedObject o, string displayName) : base(owner, o, "SubModule", displayName)
{
this.m_CheckObjectIndex = -1;
base.m_ToolTip = "Sub emission of particles. This allows each particle to emit particles in another system.";
this.Init();
}