UnityEditor.RagdollBuilder.GetBreastBounds C# (CSharp) Method

GetBreastBounds() private method

private GetBreastBounds ( Transform relativeTo ) : Bounds
relativeTo UnityEngine.Transform
return UnityEngine.Bounds
        private Bounds GetBreastBounds(Transform relativeTo)
        {
            Bounds bounds = new Bounds();
            bounds.Encapsulate(relativeTo.InverseTransformPoint(this.leftHips.position));
            bounds.Encapsulate(relativeTo.InverseTransformPoint(this.rightHips.position));
            bounds.Encapsulate(relativeTo.InverseTransformPoint(this.leftArm.position));
            bounds.Encapsulate(relativeTo.InverseTransformPoint(this.rightArm.position));
            Vector3 size = bounds.size;
            size[SmallestComponent(bounds.size)] = size[LargestComponent(bounds.size)] / 2f;
            bounds.size = size;
            return bounds;
        }