private ApplyEditing ( |
||
collider | ||
return | void |
private void ApplyEditing(Collider2D collider)
{
PolygonCollider2D colliderd = collider as PolygonCollider2D;
if (colliderd != null)
{
PolygonEditor.ApplyEditing(colliderd);
}
else
{
EdgeCollider2D colliderd2 = collider as EdgeCollider2D;
if (colliderd2 == null)
{
throw new NotImplementedException(string.Format("PolygonEditorUtility does not support {0}", collider));
}
PolygonEditor.ApplyEditing(colliderd2);
}
}