UnityEditor.ExternalForcesModuleUI.ExternalForcesModuleUI C# (CSharp) Method

ExternalForcesModuleUI() public method

public ExternalForcesModuleUI ( ParticleSystemUI owner, SerializedObject o, string displayName ) : System
owner ParticleSystemUI
o SerializedObject
displayName string
return System
        public ExternalForcesModuleUI(ParticleSystemUI owner, SerializedObject o, string displayName) : base(owner, o, "ExternalForcesModule", displayName)
        {
            base.m_ToolTip = "Controls the wind zones that each particle is affected by.";
        }