UnityEditor.AssetStoreUtils.GetOfflinePath C# (CSharp) Method

GetOfflinePath() public static method

public static GetOfflinePath ( ) : string
return string
        public static string GetOfflinePath()
        {
            return Uri.EscapeUriString(EditorApplication.applicationContentsPath + "/Resources/offline.html");
        }

Usage Example

        public void OnLoadError(string url)
        {
            if (!webView)
            {
                return;
            }

            if (m_IsOffline)
            {
                Debug.LogErrorFormat("Unexpected error: Failed to load offline Asset Store page (url={0})", url);
                return;
            }

            m_IsOffline = true;
            webView.LoadFile(AssetStoreUtils.GetOfflinePath());
        }
All Usage Examples Of UnityEditor.AssetStoreUtils::GetOfflinePath