static private GetMiniTypeThumbnail ( Object obj ) : |
||
obj | Object | |
return |
internal static Texture2D GetMiniTypeThumbnail(Object obj)
{
return INTERNAL_GetMiniTypeThumbnailFromObject(obj);
}
AssetPreview::GetMiniTypeThumbnail ( |
GUIContent GetContentForOutput(PlayableBinding binding, UnityEngine.Object source) { m_BindingContent.text = binding.streamName; m_BindingContent.tooltip = (source == null) ? Styles.NoBindingsContent.text : string.Empty; m_BindingContent.image = AssetPreview.GetMiniTypeThumbnail(binding.outputTargetType) ?? m_DefaultScriptContentTexture; return(m_BindingContent); }