Unity.Platform.IPhone.IPhoneMedia.TakeSnapshot C# (CSharp) Method

TakeSnapshot() public method

public TakeSnapshot ( ) : Unity.Core.Media.MediaMetadata
return Unity.Core.Media.MediaMetadata
		public override MediaMetadata TakeSnapshot ()
		{
			cameraOptions = null; // rest values for camera options

			SystemLogger.Log(SystemLogger.Module.PLATFORM, "Getting picture from camera");
			using (var pool = new NSAutoreleasePool ()) {
				var thread = new Thread (ShowCameraView);
				thread.Start ();
			};

			//TODO change method signature to "void" return.
			return null;
		}