public void StatusBar()
{
BasicWidgetType type = BasicWidgetType.StatusBar;
Atk.Object accessible = InterfaceText (type, true);
Assert.AreEqual (ValidNChildrenForASimpleStatusBar, accessible.NAccessibleChildren, "StatusBar numChildren");
string name = "test";
accessible = GetAccessible (type, name, true);
PropertyRole (type, accessible);
Atk.IComponent atkComponent = CastToAtkInterface <Atk.IComponent> (accessible);
InterfaceComponent (type, atkComponent);
Parent (type, accessible);
}