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UMD
HCIL
Piccolo
PNode
ScaleBy
UMD.HCIL.Piccolo.PNode.ScaleBy C# (CSharp) Method
PNode Class Documentation
Show file
Open project: ME3Explorer/ME3Explorer
ScaleBy()
public
method
Scale this node's matrix by the given amount.
This will affect this node and all of its descendents.
public
ScaleBy
(
float
scale
) :
void
scale
float
The amount to scale by.
return
void
public virtual void ScaleBy(float scale) { ScaleBy(scale, 0, 0); }
Same methods
PNode::
ScaleBy
(
float
scale
,
PointF
point
) :
void
PNode::
ScaleBy
(
float
scale
,
float
x
,
float
y
) :
void
PNode
AddActivity
AddChild
AddChildren
AddInputEventListener
AnimateMatrixToBounds
AnimateToBounds
AnimateToColor
AnimateToMatrix
AnimateToPositionScaleRotation
CenterBoundsOnPoint
CenterFullBoundsOnPoint
Clone
ComputeFullBounds
EndResizeBounds
FindIntersectingNodes
FireChildPropertyChangedEvent
FirePropertyChangedEvent
FullIntersects
FullPaint
FullPick
GetAllNodes
GetChild
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GlobalToLocal
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IndexOfChild
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Intersects
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InvalidatePaint
IsAncestorOf
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IsDescendentOfRoot
IsOpaque
LayoutChildren
Lerp
LocalToGlobal
LocalToParent
MoveInBackOf
MoveInFrontOf
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MoveToFront
OffsetBy
OnClick
OnDoubleClick
OnDragDrop
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OnFullBoundsInvalidated
OnGotFocus
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PNode
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Pick
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Print
RemoveAllChildren
RemoveChild
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RotateBy
RotateInPlace
ScaleAndDraw
ScaleBy
SetBounds
SetOffset
SignalBoundsChanged
StartResizeBounds
ToImage
ToPickPath
ToString
TransformBy
TranslateBy
ValidateFullBounds
ValidateFullPaint
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