UMD.HCIL.Piccolo.PNode.PickAfterChildren C# (CSharp) Method

PickAfterChildren() protected method

Try to pick this node after its children have had a chance to be picked.
Notes to Inheritors: Most subclasses that define a different geometry will need to override this method.
protected PickAfterChildren ( UMD.HCIL.Piccolo.Util.PPickPath pickPath ) : bool
pickPath UMD.HCIL.Piccolo.Util.PPickPath The pick path used for the pick operation.
return bool
		protected virtual bool PickAfterChildren(PPickPath pickPath) {
			if (Intersects(pickPath.PickBounds)) {
				return true;
			}
			return false;
		}