UHSampleGame.Players.Player.Draw C# (CSharp) Method

Draw() public method

public Draw ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
return void
        public void Draw(GameTime gameTime)
        {
            PlayerBase.Draw(gameTime);

            //HumanPlayer
            if (Type == PlayerType.Human)
            {
                avatar.Draw(gameTime);
                avatarFollowingTile.Draw(gameTime);
            }

            DrawMenu(gameTime);
        }