TestGame.TestGame.Update C# (CSharp) Method

Update() protected method

Updates game
protected Update ( GameTime gameTime ) : void
gameTime GameTime
return void
		protected override void Update ( GameTime gameTime )
		{
			var ds	=	GetService<DebugStrings>();

			ds.Add( Color.Orange, "FPS {0}", gameTime.Fps );
			ds.Add( "F1   - show developer console" );
			ds.Add( "F5   - build content and reload textures" );
			ds.Add( "F12  - make screenshot" );
			ds.Add( "ESC  - exit" );

			base.Update( gameTime );

			//	Update stuff here :
		}