Terraria.TimeLogger.SplashDrawTime C# (CSharp) Method

SplashDrawTime() public static method

public static SplashDrawTime ( double timeElapsed ) : void
timeElapsed double
return void
        public static void SplashDrawTime(double timeElapsed)
        {
            if (!TimeLogger.currentlyLogging)
                return;
            TimeLogger.logBuilder.AppendLine(string.Format("Splash Render Time : {0:F4}", (object)timeElapsed));
        }