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Terraria
Netplay
OnConnectedToSocialServer
Terraria.Netplay.OnConnectedToSocialServer C# (CSharp) Method
Netplay Class Documentation
Show file
Open project: EmuDevs/EDTerraria
OnConnectedToSocialServer()
public
static
method
public
static
OnConnectedToSocialServer
(
ISocket
client
) :
void
client
ISocket
return
void
public static void OnConnectedToSocialServer(ISocket client) { Netplay.StartSocialClient(client); }
Netplay
AddBan
ClientLoopSetup
FindNextOpenClientSlot
GetLocalIPAddress
GetSectionX
GetSectionY
Initialize
InnerClientLoop
IsBanned
OnConnectedToSocialServer
OnConnectionAccepted
OpenPort
ResetNetDiag
ResetSections
ServerLoop
SetRemoteIP
SocialClientLoop
StartListening
StartServer
StartSocialClient
StartTcpClient
StopListening
TcpClientLoop
closePort
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