Terraria.HitTile.HitTile C# (CSharp) Method

HitTile() public method

public HitTile ( ) : System
return System
        public HitTile()
        {
            HitTile.rand = new Random();
            this.data = new HitTile.HitTileObject[21];
            this.order = new int[21];
            for (int index = 0; index <= 20; ++index)
            {
                this.data[index] = new HitTile.HitTileObject();
                this.order[index] = index;
            }
            this.bufferLocation = 0;
        }