Terraria.HitTile.Clear C# (CSharp) Method

Clear() public method

public Clear ( int tileId ) : void
tileId int
return void
        public void Clear(int tileId)
        {
            if (tileId < 0 || tileId > 20)
                return;
            this.data[tileId].Clear();
            int index = 0;
            while (index < 20 && this.order[index] != tileId)
                ++index;
            for (; index < 20; ++index)
                this.order[index] = this.order[index + 1];
            this.order[20] = tileId;
        }