public Color GetBackgroundColor(int y)
{
if (y < 80)
return World.GlobalColors["Space"];
else if (y > CurrentWorld.TilesHigh - 192)
return World.GlobalColors["Hell"];
else if (y > CurrentWorld.RockLevel)
return World.GlobalColors["Rock"];
else if (y > CurrentWorld.GroundLevel)
return World.GlobalColors["Earth"];
else
return World.GlobalColors["Sky"];
}