internal void Redraw (bool recalculate) { // Avoid calculations when control is being updated if (updating) return; // VirtualMode doesn't do any calculations until handle is created if (virtual_mode && !IsHandleCreated) return; //TODO: invalidate }
public int Add(ListViewGroup group) { if (Contains(group)) { return(-1); } AddGroup(group); if (this.list_view_owner != null) { list_view_owner.Redraw(true); } return(list.Count - 1); }