Steamworks.SteamRemoteStorage.FileWriteAsync C# (CSharp) Method

FileWriteAsync() public static method

public static FileWriteAsync ( string pchFile, byte pvData, uint cubData ) : SteamAPICall_t
pchFile string
pvData byte
cubData uint
return SteamAPICall_t
		public static SteamAPICall_t FileWriteAsync(string pchFile, byte[] pvData, uint cubData) {
			InteropHelp.TestIfAvailableClient();
			using (var pchFile2 = new InteropHelp.UTF8StringHandle(pchFile)) {
				return (SteamAPICall_t)NativeMethods.ISteamRemoteStorage_FileWriteAsync(pchFile2, pvData, cubData);
			}
		}