public override void LoadContent(GraphicsDevice graphics, SpriteBatch sprite_batch, ContentManager content)
{
ArialFontSize12 = content.Load<SpriteFont>("Arial-12px-Regular");
rectangle_texture = new Texture2D(graphics, 1, 1);
rectangle_texture.SetData(new Color[] { Color.White });
overlay = new DrawableRectangle(rectangle_texture, new Rectangle(0, 0, 800, 480), Color.Black * 0.5f);
win_font = content.Load<SpriteFont>("Arial-36px-Bold");
sub_font = content.Load<SpriteFont>("Arial-16px-Regular");
//-------------------------------------------------------------------------
storyStringSpriteFont = content.Load<SpriteFont>("Arial-12px-Regular");
blankTexture = new Texture2D(graphics, 1, 1);
blankTexture.SetData(new Color[] { Color.White });
buttonPressed = content.Load<Texture2D>("blackButtonPressed");
buttonReleased = content.Load<Texture2D>("blackButtonReleased");
storyPos = new Vector2(mWindowWidth / 2 - 200, 100);
displayRect = new Rectangle(mWindowWidth / 2 - 210, 90, 420, 235);
displayOutterEdgeRect = new Rectangle(mWindowWidth / 2 - 220, 80, 440, 255);
tutorialRect1 = new Rectangle(mWindowWidth - 700, mWindowHeight - 170, 170, 110);
tutorialEdgeRect1 = new Rectangle(mWindowWidth - 710, mWindowHeight -180, 190, 130);
tutorialRect2 = new Rectangle(mWindowWidth - 450, mWindowHeight / 6, 170, 110);
tutorialEdgeRect2 = new Rectangle(mWindowWidth - 460, mWindowHeight / 6 - 10, 190, 130);
tutorialRect3 = new Rectangle(mWindowWidth - 450, mWindowHeight / 2 + 20, 320, 110);
tutorialEdgeRect3 = new Rectangle(mWindowWidth - 460, mWindowHeight / 2 + 10, 340, 130);
tutorialRect4 = new Rectangle(mWindowWidth - 210, mWindowHeight / 6 + 10, 170, 110);
tutorialEdgeRect4 = new Rectangle(mWindowWidth - 220, mWindowHeight / 6, 190, 130);
tutorialRect5 = new Rectangle(mWindowWidth - 700, mWindowHeight - 130, 170, 110);
tutorialEdgeRect5 = new Rectangle(mWindowWidth - 710, mWindowHeight - 140, 190, 130);
tutorialRect6 = new Rectangle(mWindowWidth - 410, mWindowHeight - 180, 170, 110);
tutorialEdgeRect6 = new Rectangle(mWindowWidth - 420, mWindowHeight - 190, 190, 130);
Vector2 length = storyStringSpriteFont.MeasureString("E");
length = storyStringSpriteFont.MeasureString(ContinueButtonString);
ContinueButtonStringPos.X = ContinueButtonRect.X + ((ContinueButtonRect.Width - length.X) / 2);
ContinueButtonStringPos.Y = ContinueButtonRect.Y + ((ContinueButtonRect.Height - length.Y) / 2);
//-------------------------------------------------------------------------
if (mPlayer1Tutorial.SpawnTutorial == true)
{
storyString = "Spawn Tutorial";
}
else if (mPlayer1Tutorial.CurrentNode == "Node1")
{
storyString = "Level 1 Tutorial";
}
else if (mPlayer1Tutorial.CurrentNode == "Node2")
{
storyString = "Level 2 Tutorial";
}
//storyString = "This is only a placeholder.";
}