Shooter.Controls.Weapon.CheckAmmo C# (CSharp) Method

CheckAmmo() public method

public CheckAmmo ( ) : bool
return bool
        public bool CheckAmmo() {
            if (ammo[0] <= 0) {
                return false;
            } else {
                return true;
            }
        }
        public virtual Projectile Shoot(ContentManager content, Character p, Camera c, int tileSize, Character e) {