Server.Mobiles.PlayerMobile.OnMoveOver C# (CSharp) Method

OnMoveOver() public method

public OnMoveOver ( Mobile m ) : bool
m Mobile
return bool
        public override bool OnMoveOver(Mobile m)
        {
            if (m is BaseCreature && !((BaseCreature)m).Controlled)
                return (!Alive || !m.Alive || IsDeadBondedPet || m.IsDeadBondedPet) || (Hidden && AccessLevel > AccessLevel.Player);

            return base.OnMoveOver(m);
        }