public CheckPoisonImmunity ( Server.Mobile from, |
||
from | Server.Mobile | |
poison | ||
return | bool |
public override bool CheckPoisonImmunity( Mobile from, Poison poison )
{
if ( base.CheckPoisonImmunity( from, poison ) )
return true;
Poison p = this.PoisonImmune;
return ( p != null && p.Level >= poison.Level );
}