SadConsoleEditor.Editors.SceneEditor.ClearEntities C# (CSharp) Method

ClearEntities() private method

private ClearEntities ( ) : void
return void
        private void ClearEntities()
        {
            Objects.Clear();

            List<IEditor> docs = new List<IEditor>();

            foreach (var doc in EditorConsoleManager.OpenEditors)
                if (doc is GameObjectEditor)
                    if (((GameObjectEditor)doc).LinkedEditor == this)
                        docs.Add(doc);

            LinkedGameObjects.Clear();

            foreach (var doc in docs)
                EditorConsoleManager.RemoveEditor(doc);
        }