SadConsoleEditor.Editors.GameObjectEditor.OnSelected C# (CSharp) Method

OnSelected() public method

public OnSelected ( ) : void
return void
        public void OnSelected()
        {
            if (IsLinked)
                EditorConsoleManager.ToolsPane.PanelFiles.CloseButton.IsEnabled = false;
            else
                EditorConsoleManager.ToolsPane.PanelFiles.CloseButton.IsEnabled = true;

            if (selectedTool == null)
                SelectedTool = tools.First().Value;
            else
            {
                var oldTool = selectedTool;
                SelectedTool = null;
                SelectedTool = selectedTool;
            }
        }