SEToolbox.Models.ExplorerModel.SaveEntity C# (CSharp) Method

SaveEntity() public method

public SaveEntity ( MyObjectBuilder_EntityBase entity, string filename ) : void
entity MyObjectBuilder_EntityBase
filename string
return void
        public void SaveEntity(MyObjectBuilder_EntityBase entity, string filename)
        {
            if (entity is MyObjectBuilder_CubeGrid)
            {
                SpaceEngineersApi.WriteSpaceEngineersFile((MyObjectBuilder_CubeGrid)entity, filename);
            }
            else if (entity is MyObjectBuilder_Character)
            {
                SpaceEngineersApi.WriteSpaceEngineersFile((MyObjectBuilder_Character)entity, filename);
            }
            else if (entity is MyObjectBuilder_FloatingObject)
            {
                SpaceEngineersApi.WriteSpaceEngineersFile((MyObjectBuilder_FloatingObject)entity, filename);
            }
            else if (entity is MyObjectBuilder_Meteor)
            {
                SpaceEngineersApi.WriteSpaceEngineersFile((MyObjectBuilder_Meteor)entity, filename);
            }
        }