public void WriteToTransform()
{
#if _FORCE_CANCEL_FEEDBACK_WORLDTRANSFORM
// Nothing.
#else
if( _isWrittenWorldPosition ) {
_isWrittenWorldPosition = false; // Turn off _isWrittenWorldPosition
if( this.transformIsAlive ) {
this.transform.position = _worldPosition;
}
}
if( _isWrittenWorldRotation ) {
_isWrittenWorldRotation = false; // Turn off _isWrittenWorldRotation
if( this.transformIsAlive ) {
this.transform.rotation = _worldRotation;
}
}
#endif
}
}