RemoteTech.UI.OptionWindow.loadColorTexture C# (CSharp) Method

loadColorTexture() private method

todo
private loadColorTexture ( Texture2D &tex, Color colorTex ) : void
tex UnityEngine.Texture2D
colorTex Color
return void
        private void loadColorTexture(out Texture2D tex, Color colorTex)
        {
            tex = new Texture2D(16, 16);
            tex.SetPixels32(Enumerable.Repeat((Color32)colorTex, 16 * 16).ToArray());
            tex.Apply();
        }