Reign.Core.Vector2.ApproxEquals C# (CSharp) Method

ApproxEquals() public static method

public static ApproxEquals ( Vector2 &vector1, Vector2 &vector2, float tolerance, bool &result ) : void
vector1 Vector2
vector2 Vector2
tolerance float
result bool
return void
        public static void ApproxEquals(ref Vector2 vector1, ref Vector2 vector2, float tolerance, out bool result)
        {
            result = (vector1.Distance(vector2) <= tolerance);
        }

Same methods

Vector2::ApproxEquals ( Vector2 vector, float tolerance ) : bool