Reign.Core.Vector2.ApproxEquals C# (CSharp) Method

ApproxEquals() public method

public ApproxEquals ( Vector2 vector, float tolerance ) : bool
vector Vector2
tolerance float
return bool
        public bool ApproxEquals(Vector2 vector, float tolerance)
        {
            return (this.Distance(vector) <= tolerance);
        }

Same methods

Vector2::ApproxEquals ( Vector2 &vector1, Vector2 &vector2, float tolerance, bool &result ) : void