Reign.Core.Line3.Inersect C# (CSharp) Method

Inersect() public method

public Inersect ( Line3 line ) : Line3
line Line3
return Line3
        public Line3 Inersect(Line3 line)
        {
            Vector3 vector = (Point1 - line.Point1), vector2 = (line.Point2 - line.Point1), vector3 = (Point2 - Point1);
               float dot1 = vector.Dot(vector2);
               float dot2 = vector2.Dot(vector3);
               float dot3 = vector.Dot(vector3);
               float dot4 = vector2.Dot();
               float dot5 = vector3.Dot();
               float mul1 = (((dot1 * dot2) - (dot3 * dot4)) / ((dot5 * dot4) - (dot2 * dot2)));
               float mul2 = (dot1 + (dot2 * mul1)) / dot4;
               return new Line3((Point1 + (mul1 * vector3)), (line.Point1 + (mul2 * vector2)));
        }

Same methods

Line3::Inersect ( Line3 &line1, Line3 &line2, Line3 &result ) : void