PrinceGame.Sprite.DropDead C# (CSharp) Method

DropDead() public method

public DropDead ( ) : void
return void
        public void DropDead()
        {
            if (spriteState.Value().state != Enumeration.State.dropdead)
            {
                spriteState.Add(Enumeration.State.dropdead, Enumeration.PriorityState.Force);
                sprite.PlayAnimation(spriteSequence, spriteState.Value());
            }
        }