PrinceGame.Sprite.DeadFall C# (CSharp) Method

DeadFall() public method

public DeadFall ( ) : void
return void
        public void DeadFall()
        {
            spriteState.Add(Enumeration.State.deadfall, Enumeration.PriorityState.Force);
            sprite.PlayAnimation(spriteSequence, spriteState.Value());
        }