protected override void LoadContent()
{
Materials = new PongMaterials(Services) {
ViewportScale = new Vector2(1, 1),
ViewportPosition = new Vector2(0, 0),
ProjectionMatrix = Matrix.CreateOrthographicOffCenter(
0, GraphicsDevice.Viewport.Width,
GraphicsDevice.Viewport.Height, 0,
0, 1
)
};
Font = Content.Load<SpriteFont>("Tahoma");
SpriteBatch = new SpriteBatch(GraphicsDevice);
}