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PixelMagic
ShaderData
GetConstant
PixelMagic.ShaderData.GetConstant C# (CSharp) Method
ShaderData Class Documentation
Show file
Open project: kumpera/PixelMagic
GetConstant()
public
method
public
GetConstant
(
int
idx
) :
Mono.Simd.Vector4f
idx
int
return
Mono.Simd.Vector4f
public Vector4f GetConstant(int idx) { return constants [idx]; }
ShaderData
GetConstant
GetConstantOrZero
GetConstants
GetOutputTexture
GetSampler
SetConstant
SetOutputTexture
SetSampler