Outliner.Scene.OutlinerScene.AddObject C# (CSharp) Method

AddObject() public method

public AddObject ( Int32 handle, Int32 parentHandle, Int32 layerHandle, Int32 materialHandle, String name, String objClass, String objSuperClass, System.Boolean isGroupHead, System.Boolean isGroupMember, System.Boolean isHidden, System.Boolean isFrozen, System.Boolean boxMode ) : void
handle System.Int32
parentHandle System.Int32
layerHandle System.Int32
materialHandle System.Int32
name String
objClass String
objSuperClass String
isGroupHead System.Boolean
isGroupMember System.Boolean
isHidden System.Boolean
isFrozen System.Boolean
boxMode System.Boolean
return void
        public void AddObject(Int32 handle, Int32 parentHandle, Int32 layerHandle, Int32 materialHandle,
            String name, String objClass, String objSuperClass,
            Boolean isGroupHead, Boolean isGroupMember,
            Boolean isHidden, Boolean isFrozen, Boolean boxMode)
        {
            OutlinerObject obj = new OutlinerObject(this, ++objectCounter, handle, parentHandle, layerHandle, materialHandle, name, objClass, objSuperClass, isGroupHead, isGroupMember, isHidden, isFrozen, boxMode);
               this.AddObject(obj);
        }

Same methods

OutlinerScene::AddObject ( OutlinerObject obj ) : void