public SetAttachmentPoint ( uint AttachmentPoint ) : void | ||
AttachmentPoint | uint | |
return | void |
public void SetAttachmentPoint(uint AttachmentPoint)
{
this.AttachmentPoint = AttachmentPoint;
if (AttachmentPoint != 0)
{
IsAttachment = true;
}
else
{
IsAttachment = false;
}
// save the attachment point.
//if (AttachmentPoint != 0)
//{
m_shape.State = (byte)AttachmentPoint;
//}
}