public WDist DistanceToEdge(WPos pos, WVec dir)
{
var projectedPos = pos - new WVec(0, pos.Z, pos.Z);
var x = dir.X == 0 ? int.MaxValue : ((dir.X < 0 ? ProjectedTopLeft.X : ProjectedBottomRight.X) - projectedPos.X) / dir.X;
var y = dir.Y == 0 ? int.MaxValue : ((dir.Y < 0 ? ProjectedTopLeft.Y : ProjectedBottomRight.Y) - projectedPos.Y) / dir.Y;
return new WDist(Math.Min(x, y) * dir.Length);
}