public void Peek()
{
if (FaceUp) return;
if (!PeekingPlayers.Contains(Player.LocalPlayer))
PeekingPlayers.Add(Player.LocalPlayer);
Program.Client.Rpc.PeekReq(this);
Program.GameMess.PlayerEvent(Player.LocalPlayer, "peeked at {0}.", this.Type.Model);
}
public void CardPeek(int id) { Card c = Card.Find(id); QueueAction(() => { c.Peek(); }); }