NetMQ.NetMQPoller.Remove C# (CSharp) Method

Remove() public method

public Remove ( ISocketPollable socket ) : void
socket ISocketPollable
return void
        public void Remove(ISocketPollable socket)
        {
            if (socket == null)
                throw new ArgumentNullException("socket");
            CheckDisposed();

            Run(() =>
            {
                socket.Socket.EventsChanged -= OnSocketEventsChanged;
                m_sockets.Remove(socket.Socket);
                m_isPollSetDirty = true;
            });
        }

Same methods

NetMQPoller::Remove ( [ timer ) : void

Usage Example

Example #1
0
            private void Configure([NotNull] string interfaceName, int port)
            {
                // In case the beacon was configured twice
                if (m_udpSocket != null)
                {
                    m_poller.Remove(m_udpSocket);

#if NET35
                    m_udpSocket.Close();
#else
                    m_udpSocket.Dispose();
#endif
                }

                m_udpPort   = port;
                m_udpSocket = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp);

                m_poller.Add(m_udpSocket, OnUdpReady);

                // Ask operating system for broadcast permissions on socket
                m_udpSocket.EnableBroadcast = true;

                // Allow multiple owners to bind to socket; incoming
                // messages will replicate to each owner
                m_udpSocket.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true);

                IPAddress bindTo = null;
                IPAddress sendTo = null;

                if (interfaceName == "*")
                {
                    bindTo = IPAddress.Any;
                    sendTo = IPAddress.Broadcast;
                }
                else if (interfaceName == "loopback")
                {
                    bindTo = IPAddress.Loopback;
                    sendTo = IPAddress.Broadcast;
                }
                else
                {
                    var interfaceCollection = new InterfaceCollection();

                    var interfaceAddress = !string.IsNullOrEmpty(interfaceName)
                        ? IPAddress.Parse(interfaceName)
                        : null;

                    foreach (var @interface in interfaceCollection)
                    {
                        if (interfaceAddress == null || @interface.Address.Equals(interfaceAddress))
                        {
                            // because windows and unix differ in how they handle broadcast addressing this needs to be platform specific
                            // on windows any interface can recieve broadcast by requesting to enable broadcast on the socket
                            // on linux to recieve broadcast you must bind to the broadcast address specifically
                            //bindTo = @interface.Address;
                            sendTo = @interface.BroadcastAddress;
#if NET35 || NET40
                            if (Environment.OSVersion.Platform == PlatformID.Unix)
#else
                            if (RuntimeInformation.IsOSPlatform(OSPlatform.Linux))
#endif
                            {
                                bindTo = @interface.BroadcastAddress;
                            }
                            else
                            {
                                bindTo = @interface.Address;
                            }
                            sendTo = @interface.BroadcastAddress;

                            break;
                        }
                    }
                }

                if (bindTo != null)
                {
                    m_broadcastAddress = new IPEndPoint(sendTo, m_udpPort);
                    m_udpSocket.Bind(new IPEndPoint(bindTo, m_udpPort));
                }

                m_pipe.SendFrame(bindTo?.ToString() ?? "");
            }
All Usage Examples Of NetMQ.NetMQPoller::Remove