Net3dBool.Vertex.mark C# (CSharp) Method

mark() public method

public mark ( int status ) : void
status int
return void
        public void mark(int status)
        {
            //mark vertex
            this.status = status;

            //mark adjacent vertices
            Vertex[] adjacentVerts = getAdjacentVertices();
            for (int i = 0; i < adjacentVerts.Length; i++)
            {
                if (adjacentVerts[i].getStatus() == Vertex.UNKNOWN)
                {
                    adjacentVerts[i].mark(status);
                }
            }
        }