private static ImageList LoadProjectImageList()
{
// Make the name of resource bitmap.
// It's bitmap used in project ImageList.
//
Type type = typeof(NemerleProjectNode);
Assembly assembly = type.Assembly;
Stream imageStream = assembly.GetManifestResourceStream(
NemerleConstants.ProjectImageListName);
Debug.Assert(imageStream != null);
return PkgUtils.GetImageList(imageStream);
}