void setEffectParameters(Matrix View, Matrix Projection, Vector3 Up, Vector3 Right)
{
effect.Parameters["ParticleTexture"].SetValue(monstersTextures[0]);
effect.Parameters["View"].SetValue(View);
effect.Parameters["Projection"].SetValue(Projection);
effect.Parameters["Size"].SetValue(billboardSize / 2f);
effect.Parameters["Up"].SetValue(Mode == BillboardMode.Spherical ? Up : Vector3.Up);
effect.Parameters["Side"].SetValue(Right);
}