public MultiEditorComponentList(MultiComponentList list, MultiEditor parent)
{
Parent = parent;
Width = list.Width;
Height = list.Height;
Tiles = new List<MultiTile>();
for (int x = 0; x < Width; ++x)
{
for (int y = 0; y < Height; ++y)
{
for (int i = 0; i < list.Tiles[x][y].Length; ++i)
{
Tiles.Add(new MultiTile(list.Tiles[x][y][i].ID, x, y, list.Tiles[x][y][i].Z, list.Tiles[x][y][i].Flag));
}
Tiles.Add(new FloorTile(x, y, Parent.DrawFloorZ));
}
}
CalcSolver();
Tiles.Sort();
UndoList = new UndoStruct[UndoListMaxSize];
Modified = true;
RecalcMinMax();
}