Returns a new 3x3 matrix created by performing a component-wise addition of two matrices.
Original signature is 'GLKMatrix3 GLKMatrix3Add ( GLKMatrix3 matrixLeft, GLKMatrix3 matrixRight );'
Available in OS X x0.8 and later.
public static GLKMatrix3 Add (GLKMatrix3 matrixLeft, GLKMatrix3 matrixRight) { GLKMatrix3 m = new GLKMatrix3 (); m [0] = matrixLeft [0] + matrixRight [0]; m [1] = matrixLeft [1] + matrixRight [1]; m [2] = matrixLeft [2] + matrixRight [2]; m [3] = matrixLeft [3] + matrixRight [3]; m [4] = matrixLeft [4] + matrixRight [4]; m [5] = matrixLeft [5] + matrixRight [5]; m [6] = matrixLeft [6] + matrixRight [6]; m [7] = matrixLeft [7] + matrixRight [7]; m [8] = matrixLeft [8] + matrixRight [8]; return m; }